feat(hero): trail shader pair #29
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PR 4/7 in the hero-toolpaths stack (prev: hero-racers, next: hero-renderer). GLSL ES 1.00 vertex/fragment pair (WebGL1+2), exported as template strings so no bundler loader config is needed anywhere. Vertex shader expands instanced segments into constant-pixel-width screen-space ribbons, parks unwritten/fully-faded slots outside clip space, computes age fade plus white-hot cooling; fragment shader is a self-anti-aliasing parabolic cross-section with turn-rate glow under additive blending. Review focus: the park conditions and the screen-space ribbon expansion math.
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